CIS151 |
2018 Fall |
Current |
Computer Game Development -Level I |
6-22-2010 |
Introduction to object-oriented game development, game design, and game theory. Use of computer software to demonstrate and teach concepts using an appropriate game development platform to model real-time simulations and create computer games using object oriented tools. Introduction to developing PC games, educational software, and training software using windows based object oriented developments tools.
|
Prerequisites: A grade of C or better in CIS105 or permission of Instructor. |
CIS151 |
2010 Fall |
2018 Summer |
Computer Game Development -Level I |
6-22-2010 |
Introduction to object-oriented game development, game design, and game theory. Use of computer software to demonstrate and teach concepts using an appropriate game development platform to model real-time simulations and create computer games using object oriented tools. Introduction to developing PC games, educational software, and training software using windows based object oriented developments tools.
|
Prerequisites: A grade of C or better in CIS105 or permission of Instructor. |
CIS151 |
2004 Fall |
2010 Summer II |
Computer Game Development -Level I |
5-25-2004 |
Introduction to object-oriented game development, game design, and game theory. Use of computer software to demonstrate and teach concepts using an appropriate game development platform to model real-time simulations and create computer games using object oriented tools. Introduction to developing PC games, educational software, and training software using windows based object oriented developments tools
|
CIS105 or permission of Instructor |