CIS251 |
2018 Fall |
Current |
Computer Game Development -Level II |
6-22-2010 |
Advanced object-oriented game development, advanced game design, and advanced game theory. Use of game development software tools to demonstrate advanced concepts for modeling real-time simulations and creating computer games using object oriented development tools. In depth coverage of game programming (scripting) techniques, and decision logic using object oriented techniques.
|
Prerequisites: A grade of C or better in CIS151 or permission of Instructor. |
CIS251 |
2010 Fall |
2018 Summer |
Computer Game Development -Level II |
6-22-2010 |
Advanced object-oriented game development, advanced game design, and advanced game theory. Use of game development software tools to demonstrate advanced concepts for modeling real-time simulations and creating computer games using object oriented development tools. In depth coverage of game programming (scripting) techniques, and decision logic using object oriented techniques.
|
Prerequisites: A grade of C or better in CIS151 or permission of Instructor. |
CIS251 |
2004 Fall |
2010 Summer II |
Computer Game Development -Level II |
5-25-2004 |
Advanced object-oriented game development, advanced game design, and advanced game theory. Use of game development software tools to demonstrate advanced concepts for modeling real-time simulations and creating computer games using object oriented development tools. In depth coverage of game programming (scripting) techniques, and decision logic using object oriented techniques
|
CIS151 or permission of Instructor |